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Mylon Pruett's avatar

I agree, I've run two short games of Daggerheart and did a very extensive write up on my blog and I think that, while no system can stop an adversarial GM if they just want to be a jerk, the fear system does a really good job of giving GMs direction on what they can and can't do.

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Colin Spiridonov's avatar

Yeah, well said.

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Nathan's avatar

Haven't played Daggerheart, but I've been reading up on it. Sounds interesting. Thank you for sharing your perspective on the Fear mechanism.

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Colin Spiridonov's avatar

Thanks! If you do ever play it or run it, I wonder if you’ll have a similar experience.

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